Gale Wood
Profile
- Gender: Male
- Race: Human (or is he?)
- Age: 12
- Height: 4' 11"
- Eye Color: Jade Green
- Hair Color: Whitish Blond
- Skin Tone: Dark Tan
- Laterality: Right-Handed
- Figting Style: Sage
- Weapon(s): Pinwheel
- Ultimate Weapon: Nirvana
- Eidolon: Hecatoncheir
- Alignment: Undecided
Dossier
Gale hails from a tribe of mages who practice pacifism as their only means of avoiding the feudal war that threatens to ravage the rest of the world.
Stats
Gale's main focus is spell-casting, and his specialty is the elements of wind and earth, as well as healing and supporting his allies. Precisely because he trains as a Sage, Gale learns more spells than any other party member with a startling cost of low MP but surprisingly makes up for it with higher agility as well as resistance to both physical and magical attacks.
Abilities
- Attack: Physically attack one enemy.
- Magic: Use spells.
- Item: Use items.
Magic
Name | Description |
---|---|
Cure | Restores minor HP to one/all allies. |
Cura | Restores moderate HP to one/all allies. |
Curaga | Restores major HP to one/all allies. |
Curaja | Fully restores max HP to one/all allies. |
Osmose | Absorbs 30 MP from one enemy. |
Osmoga | Absorbs 90 MP from one enemy. |
Focus | Doubles max MP of one ally. |
Focara | Triples max MP of one ally. |
Quake | Deals minor earth-elemental damage to one/all enemies. |
Quakra | Deals moderate earth-elemental damage to one/all enemies. |
Quaga | Deals major earth-elemental damage to one/all enemies. |
Aero | Deals minor wind-elemental damage to one/all enemies. |
Aerora | Deals moderate wind-elemental damage to one/all enemies. |
Aeroga | Deals major wind-elemental damage to one/all enemies. |
Holy | Deals minor shine-elemental damage to one/all enemies. |
Holyra | Deals moderate shine-elemental damage to one/all enemies. |
Holyga | Deals major shine-elemental damage to one/all enemies. |
Dispel | Removes the most recently cast status enhancement from one enemy. |
Dispelga | Removes all status enhancements from one enemy. |
Float | Levitates all allies to avoid earth-elemental damage. |
Esuna | Removes the most recently cast status ailment from one ally. |
Esunaga | Removes all status ailments from one ally. |
Raise | Revives a fallen ally. |
Arise | Fully revives a fallen ally. |
Regen | Restores 100 HP to one ally each round for the remainder of battle. |
Wall | Doubles resistance to both physical and magical attacks of one ally. |
Reflect | Bounces magical attacks from one ally back to the caster. |
Sleep | Puts one enemy to sleep. |
Sleepga | Puts all enemies to sleep. |
Blink | Doubles evasion of one/all allies. |
Death | Attempts to instantly kill one enemy. |
Ultima | Deals greater non-elemental damage to all enemies; ignores Reflect. |
Pinwheels
Gale's form of defense. These rods with tiny windmills attached primarily boost magic rather than direct attacks, in which they function quite similarly to rackets.
Name | Strength | Magic | Effects |
---|---|---|---|
Pinwheel | |||
Razor Star | |||
Fiery Wheel | |||
Chilly Wheel | |||
Static Wheel | |||
Faerie Star | |||
Wing Edge | |||
Omnirod | |||
Clockwork | |||
Heavenly Axis | |||
Abraxas | |||
Shooting Star | |||
Whale Whisker | |||
Stardust Rod | |||
Nirvana |
Lilly Noel
Profile
- Gender: Female
- Race: Human (or is she?)
- Age: 10
- Height: 4' 9"
- Eye Color: Chestnut Brown
- Hair Color: Midnight Black
- Skin Tone: Pale
- Laterality: Right-Handed
- Figting Style: Seer
- Weapon(s): Dual Rings
- Ultimate Weapon: Rising Suns
- Eidolon: Alexander
- Alignment: Undecided
Dossier
Lilly is a Starchild, and the last of her kind who are already wiped out. Many have been seeking her out in order to exploit her powers, and she has been left running since.
Stats
Abilities
- Attack: Physically attack one enemy.
- Magic: Use spells.
- Item: Use items.
Magic
Name | Description |
---|---|
Cure | Restores minor HP to one/all allies. |
Cura | Restores moderate HP to one/all allies. |
Curaga | Restores major HP to one/all allies. |
Curaja | Fully restores max HP to one/all allies. |
Esuna | Removes the most recently cast status ailment from one ally. |
Esunaga | Removes all status ailments from one ally. |
Raise | Revives a fallen ally. |
Arise | Fully revives a fallen ally. |
Reraise | A fallen ally is automatically revived when struck down. |
Osmose | Absorbs 30 MP from one enemy. |
Osmoga | Absorbs 90 MP from one enemy. |
Holy | Deals minor shine-elemental damage to one/all enemies. |
Holyra | Deals moderate shine-elemental damage to one/all enemies. |
Holyga | Deals major shine-elemental damage to one/all enemies. |
Protect | Doubles resistance to physical attacks of one ally. |
Protega | Doubles resistance to physical attacks of all allies. |
Shell | Doubles resistance to magical attacks of one ally. |
Shellga | Doubles resistance to magical attacks of all allies. |
Silence | Prevents one enemy from casting any spells. |
Water | Deals minor water-elemental damage to one/all enemies. |
Watera | Deals moderate water-elemental damage to one/all enemies. |
Waterga | Deals major water-elemental damage to one/all enemies. |
Confuse | Causes one enemy not to tell friend and foe apart. |
Veil | Increases one ally's resistance to status ailments. |
Dual Rings
A pair of magic rings are Lilly's preferred form of defense, mainly for the boosts of spells that are employed in her arsenal.
Name | Strength | Magic | Effects |
---|---|---|---|
Magic Rings | |||
Metal Rings | |||
Hula Hoops | |||
Full Moon | |||
Angel's Halo | |||
Fire Rings | |||
Frost Rings | |||
Spark Rings | |||
Sakura's Hoops | |||
Diamond Rings | |||
Feymark | |||
Umbra | |||
Solaris | |||
Crescent Moons | |||
Rising Suns |